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Game info
AmstradCPC

Zorro

Zorro
GenreArcade Platform
DeveloperDatasoft
PublisherU.S. Gold
Released1985
Rating
Graphics:4.0
Sound:4.0
Gameplay:5.0
Overall:4.0
Reviewed byndial
Zorro is a platform game developed by DataSoft and published by US Gold in 1985 for the Amstrad CPC and Commodore 64 8bit home computers.
 
Review
ZorroSTORY / GAMEPLAY
You play the role of the great, masked, legendary crusader Zorro that fights for justice. You slash your way across the screens as you battle to free your love interest (a beautiful lady) from the evil Sergeant Garcia's gaol. Along the way you will also free innocent imprisoned people, find and return the lost Mission bells and explore catacombs, among many other little challenges. Zorro feels and plays similarly to other early platform games like Jet Set Willy and Bruce Lee but the action seems too slow and maybe boring. All you have to do is jump from platform to platform, ascend ladders or even drop in gaps to get to the next screen, Use your sword to kill enemies that occasionally pop up and try to reach and collect several items.

GRAPHICS / SOUND
Zorro is a 1985 game so its visuals look quite simplistic but they ultimately do the work! The sound on the Amstrad CPC version consists of only a few sound effects and no in-game music at all.
 
Screenshots
  • Zorro
  • Zorro
  • Zorro
  • Zorro
  • Zorro
  • Zorro
 
Comparable platforms
Amstrad CPC
Commodore C64
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
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